Progress Blog

Houdini Diffusion Limited Aggregation

This is one of the results of another Entagma tutorial I did, which gave some really nice VEX examples, but it also ended up as a scene I could really use for...

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Houdini Camera Controls

Over the last days I’ve been practicing camera settings and controls in Houdini and Mantra using tutorials and manuals. This image is one of the results.

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Houdini Minimal Surfaces

I made these images after learning how to simulate minimal surfaces at Entagma. These images show several results of different shapes that use simulation to form a minimal surface; a surface that minimizes it’s surface area....

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Houdini mesh packing tutorial

These sequences are the result and test of another technique I learned at Entagma, in which meshes if varying sizes are efficiently packed on different meshes using simulation. This project was a great exercise in the use...

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Houdini procedural crystal shading and modeling tutorial

This project is the result of a great tutorial by Entagma, that goes over the procedural generation and rendering of a quartz crystal. This tutorial was a good exercise in some of...

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Houdini procedural deformable tube structure

This image is the result of an exercise in the procedural generation of a open structure tube. I made this using the knowledge I gained in a number tutorials, and was a good...

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